Instead, Sims travel through the island via maps and portals. Maps are unlocked in Story mode. A map displays every community lot in the neighborhood. When one is chosen, the Sim will automatically go to it. Every lot, residential or community, has at least one portal on it. Usually, there are more portals on community lots, and a portal will lead the Sim to a specific lot. There is only one portal on a residential lot; when it is clicked on, a map will appear which allows the player to select a community lot for the Sim to visit.
Portals don't have any new animations, but they have a few designs. There are three careers in The Sims Castaway Stories : Hunter , Gatherer , and Crafter , each with a different general ratio of food to resources. Food is the amount of fish, coconuts, bananas, and papayas the player's Sim family has collected.
Resources are the castaway version of simoleons and are used for build mode , barter mode , and buying on community lots. As in the The Sims 2 , castaways receive chance cards while they are working, which can affect their career level and skills. One of the mechanics for the Solomon Queen, who mainly took the job so he could go to Club Meet your Mate. He was one of the two characters who could be chosen as the protagonist at the beginning of the game.
A writer who recently took an offer to write an article in "Going Places" magazine. Little did she know she wasn't "Going" to Club Meet your Mate.
She was one of the two characters who could be chosen as the protagonist at the beginning of the game. The orangutan the main character adopts as a pet. Initially, she is not very kind to the main Sim for attempting to take the tiki idol, but eventually she agrees to stay with them. A jaguar that guards one of the paths at The Crossroads. A survivor from the Solomon Queen. She has a huge crush on Robby, and in the end she follows Robby's decision to remain on the island.
Greedy and manipulative, he takes over Shady Lagoon, the main character's secondary residence, without hesitation. She is portrayed as a ditsy and daring young lady, who also loves to garden, and has a husband back home in the city.
He loves to have fun constantly, and loves pranks and jokes. He eventually decides to stay on the island with Emma Langsford. She seems to have a slight interest in Hugh and is very homesick. An old scientist who has done extensive research on the island, hence his vast knowledge about the island's history and culture. Initially, he is very helpful to the main character and the other survivors, but as the story continues, his true intentions are revealed.
In the end, his ultimate fate is in the player's hands. The Chief Engineer of the Solomon Queen. He is the only survivor found on Volcano Island and is dying when the main character finds him. In his final breath, he reveals the truth about Professor Rhinehart. The Chief's guard. He serves as the messenger between the Manave family and the main character.
Doesn't have a home, choses to be a nomad so that, "his prey won't get familiar with his scent. The daughter of the Chief and Huhana. Mischievous and playful, she is being chased by a pack of wild hyenas when the main character meets her. The Chief and father of Nanihi. He welcomes the main character to the tribe's Volcano Festival as an honorable guest. The Chief's wife and mother of Nanihi. She weaves the main character a sail as a kind gesture for saving her daughter's life.
One of the villagers in the Village Market. He needs help fixing the exercise machines as he is not a skilled repairman. She wants the main character to light the trash pit for her. She has a bad memory and is longing for a Singing Stone from Scavenger Fields.
He is seen painting at the easel and would like to have company to play chess with. One of the villagers at the Village Harbor. With plenty of new tasks to accomplish, people to find, and lands to explore, there is little more you could ask for in terms of content.
Sure the visuals could have been better and there are a few gameplay kinks that could've been worked out, but for a Sims fan, it is right on target. Newcomers to the series will fit in quickly, and if you don't happen to own a gaming PC, then all the more reason to pick up this particular version anyway.
It may not be the best simulation ever or even in the series itself, but it makes for a rather lengthy adventure with plenty of charm. Try not to burn yourself out though. Features: Stay Alive! Discover Diverse Islands - Explore a variety of new environments: beaches, caves, lagoons, jungle, plains, and volcanic mountains.
Craft Everything - Create a new life from scratch. Gather and Collect - Gather fish, trap animals, raise plants, collect shells, scavenge and decode treasure maps. Each one brings a unique Sim humor and quirkiness to your crew. Reunite members of your crew and build a thriving community. Play Value Like with any simulator, things can get a tad monotonous, but there is plenty to do overall.
Expect at least fifteen hours of game-play, even more if you are a fan of the series. The Sims 2: Castaway Review. PS2 Wii PC. Graphics The visual style is new to the series, but the game suffers from a lack of detail. Control The Sims control well and the layout in which everything is presented makes for a low learning curve.
Music helps add to the setting. Overall Rating - Good Not an average. Create a new life for your Sims on an uncharted island in The Sims 2 Castaway. Buy on. Critic Reviews. Score distribution:. Positive: 14 out of Mixed: 4 out of Negative: 1 out of Pelit Finland. A refreshingly different game in the Sims 2 series. Unfortunately, it just takes some enjoyment out of the game. All this publication's reviews. This is a title that finally brings new life to the console versions of The Sims, and if you're a fan of either The Sims, or just being deserted on a island, this is a game you need to check out.
All this publication's reviews Read full review. In the end, Sims 2: Castaway is one of the more entertaining Sim titles to come out in a while and you'd be doing yourself a disservice by not giving it a shot. It's certainly not a stereotypical Sim title and almost anyone can pick this game up and give it a whirl.
While it gives an interesting twist on the standard shipwreck concept, the hampered nature of the guidebooks, strange placement of plans in menus and continual micromanagement does hamper some of the fun of the title. However, Sims fans will find this to be a good break from the traditional Sims formula.
Nintendo Gamer. Survive like Ray Mears while fretting over how good you look in a grass skirt. It's a whole news Sims experience. The Wiire. Great game. Easily among my favorite games, but could be improved considering the true potential of the Wii.
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